FIRE
8Elemental HERO Shining Phoenix Enforcer
Archetype:
Elemental HERO
ATK:
2500
DEF:
2100
View:
4793
"Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle.
Elemental HERO Shining Phoenix Enforcer — Power Evaluation
Final Score: 42 ± 8 · Confidence: Medium
- Intrinsic: 39 · Deck: 44 · Meta: provisional
- Primary role: Boss/End-board
Why it scores here
The card is a Fusion-only 2500-ATK body that gains 300 ATK per Elemental HERO in the Graveyard and cannot be destroyed by battle. Its score comes from being a durable end-board attacker reached through Fusion, which the deck evidence supports: 51 of 51 decks run it, mostly alongside Polymerization, Miracle Fusion and Elemental HERO partners. Its 2500 base ATK earns nothing, and the card has no interaction, refuel or card advantage, so the score stays in the low 40s. No combo data was supplied, so the conversion claims are text-based inference.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Fusion-only and not searchable, but Polymerization, Miracle Fusion and E - Emergency Call appear with it in 27 to 32 decks, so the route is live (observed). |
| Combo & Conversion | 55 | Text gives a board body that grows with Elemental HERO cards in the Graveyard and is battle-indestructible; no combo boards were supplied to confirm the conversion (inferred). |
| Resource Economy | 20 | No draw, search, banish or recursion text, so the card produces no card advantage (verified). |
| Effect & Interaction | 10 | No negation, removal or hand-trap effect; battle indestructibility is passive protection, not interaction (verified). |
| Material Utility | 20 | A Fusion monster has limited material use and its effects are archetype-locked, so it is a weak material body (inferred). |
| Resilience & Flexibility | 45 | Battle-indestructible but exposed to card effects and the Fusion route; no redundancy in the text (inferred). |
| Deck-Building Efficiency | 55 | One Extra Deck slot, 1.61 average copies, and no garnet or lock text; it is cheap to run in Elemental HERO and Heroic shells (observed). |
Calculation
Weight profile: Boss/End-board primary; no secondary role blend. Intrinsic ≈ 39, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Battle-indestructible 2500-ATK body that stays on board against battle-based removal
- Live in 51 recorded decks with stable Fusion partners (Polymerization, Miracle Fusion, Emergency Call)
- Cheap to run: one Extra Deck slot, low average copies, no garnet or lock
Weaknesses
- No interaction, card advantage, or refuel
- Fusion-only: depends on Fusion enablers and cannot be searched
- Archetype-locked GY scaling; a weak material body
- Effect-based removal and negation still work against it
Counters / choke points
- Card-effect removal or banish, which bypasses battle indestructibility
- Negation of the Fusion summon or its material chain
Best use
End-board attacker. Decks: Elemental HERO Fusion decks, Heroic and Destiny HERO shells with Elemental HERO support. Suggested copies: 1.
Evidence & gaps
- Verified: Fusion Summon only; cannot be Special Summoned by other ways; Gains 300 ATK per Elemental HERO in your Graveyard; Cannot be destroyed by battle; Appears in 51 of 51 decks, average 1.61 copies
- Observed: Polymerization, Miracle Fusion and Emergency Call are recorded with it in 27 to 32 decks; Top partners: Burstinatrix, Avian and Sparkman each in 35 decks or more
- Inferred: Acts as an end-board attacker that is hard to remove in battle; Fusion route is practical in Elemental HERO and Heroic shells; Little material value because of Fusion-only summoning
- Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for this card no banlist token; assumed 3 copies (unlimited)






